E book particulars

  • Paperback: 348 pages
  • Format: pdf
  • Dimension: 4.35 MB
  • Writer: Apress; 1st ed. version (10 March 2020)
  • Language: English
  • ISBN-10: 1484256492
  • ISBN-13: 978-1484256497

Make enjoyable video games whereas studying to code. Targeted on making video games slightly than instructing programming concept, on this e book you’re extra prone to see code on how gravity impacts a missiles trajectory as an alternative of essentially the most environment friendly technique to search via information. Even then the code is stored easy as video games needs to be about playability slightly than complicated physics. There are hyperlinks to the official documentation when it’s essential to lookup data that isn’t included within the e book.

Begin with a easy textual content based mostly recreation to understand the fundamentals of programming in Python. Then strikes on to creating easy graphical video games in Pygame Zero. Not solely will you study object oriented programming to make it simpler to make extra complicated video games, you’ll additionally work to create your personal graphics and sounds. 3D graphics are a bit of complicated. So we deal with 2D video games, together with spins on some basic boardgames and arcade video games. All of the video games are designed to run on a Raspberry Pi. They are going to work on any Raspberry Pi, however may even work on another laptop that helps Python three together with Pygame Zero.

The video games you make will probably be playable and hopefully enjoyable to play. And by the tip of the e book, you possibly can step past the offered supply code to develop your personal distinctive video games and applications.


What You’ll Study

  • Code in Python
  • Generate sounds and graphics for 2D video games
  • Grasp object oriented programming with Pygame Zero

Who This E book Is For

Starting recreation builders concerned about working with low-cost and easy-to-learn options like Pygame Zero and the Raspberry Pi.

Desk of contents (11 chapters)

  1. Creating Pc Video games
  2. Getting Began with Python
  3. Pygame Zero
  4. Recreation Design
  5. Graphic Design
  6. Colours
  7. Tank Recreation Zero
  8. Sound
  9. Object-Oriented Programming
  10. Synthetic Intelligence
  11. Enhancements and Debugging

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